Airport "simulator" revised

I was recently asked by my previous professor to make a revision to the "airport simulator" port that I posted earlier here. The difference is that there's now a small overlay on the top left corner with slider controls for arrival and departure...

Eight experiments

All throughout the development of my weekly experiments so far, there's been a lot of experimentation and learning on my part. Most of the "completed" examples are too fragmented or tiny for their own post, and some of them (especially the...

Airport "simulator"

During my sophomore year at college, I was on the lookout to insert graphics into whatever I could to loosen up some monotony. I decided that I would hack on displays to the labs I was doing for one of my classes by using Slick2D (it was...

Mini game: Equilibrium

Well, that streak quickly came to an end. I was hoping to write new experiments on time to post every week, but time has gotten very tight very fast. Instead, I have something old to share. I banged most of it out during a physics class one day...

(Not-so) infinite simplex noise map in 3D

I thought this might be a good start for something 3D. It's not-so infinite because the terrain doesn't keep regenerating in front of the camera as you move around (which wouldn't even really take that much refactoring), but the camera's height...