Prototype: "Just the Basics" v0.2

It's week two with this thing and I met the goals I set at the last minute as usual. It's now got bullets firing, aiming with or without pointer lock controls, and simple enemies to kill called "Spin Stars". The delta time multiplier is being...

(Not-so) infinite simplex noise map in 3D

I thought this might be a good start for something 3D. It's not-so infinite because the terrain doesn't keep regenerating in front of the camera as you move around (which wouldn't even really take that much refactoring), but the camera's height...